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Planet Unknown Environmental Trees

General / 16 November 2020

I worked on several environmental assets for the group project- Planet Unknown. After looking at references for strange alien-like trees, I came up with the idea of these "antler" trees to fit the strange, unknown planet the game is based around. The colour scheme of the teal-green and light purple was created to match the ground, that are made of similar colours.

Antler Tree (low-bit)

I came up with two designs for the antler trees, however I ended up using just the left design. The other design with the grooves in the trunk ended up standing out too much from the background.

After creating the low-bit trees, I created a high-bit version to place behind so that the pixel resolution would be consistent.

Antler Tree (high-bit)


  

Standard Trees

The second type of tree I created is what one would call a "standard" tree that doesn't distinguish too much from a typical tree. The only distinct features would be the bright coloured leaves, and possibly the purple-grey trunk.

I came up with several variations for the standard tree to add contrast between the trees. There is one tree with a small prawn in the leaves as a small Easter egg within the game.



Separate Tree Pieces

I made separate tree pieces to mix-and-match different variations of the high-bit antler tree, with different, more cloud-shaped leaves. I created the leaves to be grey-scale so that the colour can be easily changed within the game engine (Unity).